AI: The Off‑Switch Fantasy (Part 1 of 2)
This is Part 1 of a two-part piece. Part 2 picks up from the “quiet replacement” and brings it down to everyday life, security, and the questions that don’t go away. The AI off-switch fantasy is comforting, but I don’t think it survives contact with reality. This isn’t a guide, and it isn’t a doom speech bandwagon. It’s a set of warning shots from some of the world’s leading experts on AI, then a straight conversation about what we’re actually building. Geoffrey Hinton: “The idea that you could just turn it off won’t work.” Yoshua Bengio: “People demanding that AIs…
Why Do We Game? The Honest Reasons I Keep Coming Back
Why do we game? I’ve been thinking about it properly lately, and the answer isn’t one neat thing — it’s a mix of reasons that change with life. Sometimes it’s obvious. Sometimes it’s not. And if you’re anything like me, the reason you pick up a controller on a Tuesday night isn’t always the same reason you’ll sink hours into something on a quiet weekend. So why do we game? So why do we game? Sometimes it’s simple joy. Other times it’s nostalgia. Or maybe it’s stimulation or relaxation. It can also be self‑reward, habit, immersion, completionism, or simply a…
PlayStation State of Play 2026: The Stuff That Actually Stuck With Me
PlayStation State of Play 2026 landed with that rare feeling of “oh… this is actually stacked”, but a few reveals hit me more than others. Not necessarily because they were the biggest, or the most cinematic, or the most expensive-looking. More because they landed in that personal overlap where taste, timing, and real-life gaming habits collide. The sort of announcements that make you think: yep, I can already picture exactly how I’d play that… and when. Death Stranding 2 on PC is genuinely tempting (and yes, the Steam Deck angle matters) Death Stranding 2: On the Beach coming to PC…
Backlit Compact Keyboard Tech Review: The One That Worked for Lap Tray and Travel
Finding a backlit compact keyboard sounds easy until you try doing it for a raised-laptop lap tray setup, in the evening, with real work to get through. I know, this is a very niche review area, but I just wanted to share my thoughts to hopefully save others time in the future when looking for a compact usable keyboard. This whole frustrating mini-quest started for a pretty simple reason: my neck. I wanted the laptop higher up so I’m not hunching down for hours, but the moment you raise the screen, you end up typing in mid-air on the built-in…
Batman Arkham Asylum Remastered Review: Retrospective in 2026 (Series X)
Batman Arkham Asylum remastered review time — and honestly, it’s a reminder that some games age better than you’d expect. I’ve just played it through to the end of the story on the Xbox Series X, and what surprised me most wasn’t some dramatic “it still holds up” revelation. It was how tight it feels. How little wasted time or effort there is. How it knows exactly what it’s doing and never gets distracted trying to be bigger than it needs to be. This is the 2009 game at its core, just running cleaner and feeling more polished in your…
AI and Gaming Future: when games start making themselves
The AI and gaming future isn’t just about smarter NPCs — it’s about who gets to make games, how we play them, and what we value. I’ve been thinking about AI an immense amount lately, and I’ve been trying to get beyond the headlines. It’s already baked into so much of our lives: work tools, creative stuff, search systems, AI summary bots, even the little day-to-day tasks you used to do without thinking. If it’s going to radically shape the next decade, ignoring it would be a weird kind of denial. I’m also genuinely interested in it. The philosophical side…
Stepping Back From Game Pass: Reclaiming Intentional Gaming
Stepping back from Game Pass wasn’t a dramatic statement — it was me reclaiming intentional play, and dropping the pressure to maximise a subscription. The breaking point wasn’t one single feature or one rage moment. It was the slow creep. The way the costs stacked. The way the subscription became something I “should” be using, rather than something that supported how I actually like to play. When the costs start stacking And then there was the absurd contrast that made it impossible to ignore. A game I fancied playing — Guardians of the Galaxy — was about £6 used on…
Backlog as a Library: Not a Debt, Not a To-Do List
The Division (2016) Review: Still the Best Winter World in 2026
Retroid Pocket 6 vs Pocket 5: Why I’m Not Upgrading Just Yet
Best Way to Play PS2 Games in 2026: PS3 vs PS2 FAT Mod
Retro Football Review: Pro Evolution Soccer 2013 – The Last Great PES?
Terminator 2D: No Fate Review – A Sharp Arcade Throwback Done Right
He’s back… Every now and then a game lands that instantly takes me back to a very specific time and place. Terminator 2D: No Fate did exactly that. From the moment it booted up on my Nintendo Switch OLED, it felt like a straight shot back to the 16-bit era — the kind of licensed arcade action games I loved in the Mega Drive days, when Robocop, Terminator and similar gritty shooters ruled living rooms and arcades alike. This isn’t a sprawling modern reimagining or a reinvention of the franchise, but rather a new kick start back into a franchise…
Call of Duty: Modern Warfare Remastered: A Nostalgic Ride Through a Classic – Review
How AI is reshaping education (and what we do about it)
AI has been part of education for longer than most people realise — just usually in the background. Search, spellcheck, recommendation systems, even the way learning platforms flag “at risk” students… it’s all been nudging decisions for years. What’s changed recently is that generative AI has pushed itself right to the front. Suddenly, tools like ChatGPT and Copilot can draft, explain, summarise, rephrase, quiz, tutor — and do it in seconds. That’s why the conversation has become so charged. But I don’t think the most useful question is whether AI belongs in education. It’s already here, and most students are…
